There are few rumors circling around that WG will announce tomorrow the next update, 0.8.2.
Here are the some changes to expect:
Tech Tree
- distance between tanks decreased, will now be able to fit on one screen at HD resolution
- link "Back to tech tree" replaced with button with nation's flag
- will now be able to see how much experience/credits needed to unlock/buy next tank
Optimizations
- fixed some conditions in the render that will increase FPS in sniper view, as well as on any map with lots of trees
- improve performance of South Beach and Highway
Aiming
- fixed a bug that affected entering and exiting sniper mode (editor: unclear translation)
- rocking back and forward when hanging on a thin obstacle (railway for example) has been reduced
Gameplay
- account for fallen trees in the visibility scheme (editor: fallen trees will offer cover?)
Penetration/No-penetration
- fixed couple bugs related to round disappearing after penetrating spaced armor
Interface
- destroyed modules will now show an indicator with time left until they are repaired.
Introducing the Chinese branch of tanks:
- Light tanks: Renault NC-31, Vickers Mk.E Type B/T26, M5, 59-16, WZ131, WZ132
- Medium tanks: Type 97 Chi-Ha, T-34, Type 58, T-34-1, T-34-2, Type 59 (WZ-120), 121
- Heavy tanks: IS-2, 110 (IS-2U), 111 1/2/3, 111 4/5
New tanks in the US tree line:
- Light tanks: T21, T71
- Medium tanks: T69, T54E1
- Heavy Tank: T57
New premium tanks:
- French heavy tank tier8 - FCM 50
- British heavy tank tier6 TOG II
- British tank destroyer tier7 AT-15A
Maps that got a redesign:
- Prokhorovka
- Redshire
- Erlenberg
- Ruinberg
Source: WoT RU portal
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