Tuesday, October 15, 2013

WoT - what the fuck moment


Just watch the video:


Guess that if the server decides you need to die, you will die no matter what.

Sunday, October 13, 2013

WoT - view range is not a circle


In early Q&As with overlord and more recently in a translated post from RU forums by FTR blog, WG always stated "on record" that the view range in WoT is a circle / sphere.
It is not!

This particular issue has been around since CBT days but none really took the time to go deeper into it.
The view range and subsequently, the spotting range is a square / cube. Since most of the maps are pretty much played on approximately same level of height I'm gonna refer to the view range in form of a square.

The maximum view range, stated by devs is 600m, the problem is that it's 600 meters, but only diagonally.

If the maximum view range is "theoretically" 600m .. ever wonder why on Ensk, a 600mx600m map, you can't see from the base (from the red lines) straight into the other base?! Even from flag to flag should be around 510-520m.
Ensk - 600m x 600m
Let's take a concrete case:


if the view range is a circle, then how I can see the E-75 that's around 611m away and not the enemy tanks at E6 that are closer (~500m away)!
That's because the view range is not a circle! WarGaming either doesn't know the game they're making or simply they lie to hide their incompetence.

Why is this important? well, because on maps that are fought diagonally, from corner to corner and not vertically (up <-> down) or horizontally (left <-> right), the maximum view range difference has a huge impact - you can view further and you can also spot further.

Maps that are fought diagonally:

  • El Halluf
  • Karelia
  • Malinovka
  • Redshire
  • Sand River
  • Serene Coast
  • Swamp
  • Westfield
  • Arctic Region
  • Live Oaks
  • Highway
  • Mountain Pass
  • Pearl River
  • Sacred Valley

Tuesday, October 1, 2013

Warface - sneak peek phase adds new settings, game modes


[Press Release]

London, UK - October 1, 2013 – Crytek have announced that their free-to-play shooter Warface will enter an exciting new "Sneak Peek" phase tomorrow. For a chance to join the action players can still register at www.warface.com.

Players will have a wealth of new content to explore when the game update takes place, including new locations, game modes and rewards. The Sneak Peek phase will introduce a spectacular new Chinese setting that takes the fight against Blackwood forces to the Far East. Players will also be able to suit up as female soldiers for the first time, as well as trying their hand at the brand new Destruction mode – a fresh take on classic capture and hold gameplay. Further updates mean Warface will now offer five daily Coop missions instead of three, and allow players to earn greater rewards by setting pre-game challenges. Finally, a new tutorial system will be introduced so that everyone might be able to prepare for battle by undertaking short, class-specific training missions.
 
Before entering the Sneak Peek phase, character data built up during recent Closed Beta weekends will be wiped for the final time. The Sneak Peek phase will be open to everyone who is part of any Warface Closed Beta phase, and will be followed next week by the arrival of a Pre-Open Beta phase which remains restricted to invited players. Sometime during this Pre-Open Beta phase, the Warface in-game shop will be made accessible.
Players can experience Warface's updated Sneak Peek and Pre-Open Beta gameplay from the following times:

Sneak Peek
EU & Turkey:
Wednesday, October 2nd  9AM CET – Monday, October 7th 9AM CET
US: Wednesday, October 2nd  3AM EST – Monday, October 7th  3AM EST

Pre-Open Beta
EU & Turkey: Monday, October 7th- 9AM CET
US: Monday, October 7th- 3AM EST

Crytek are also in the process of finalizing localized versions of Warface in French, German and Turkish for its full launch in Western territories, where the game will be accessed through the game-centric social hub, GFACE. GFACE gives players easy ways to interact with friends online and in-game, and is designed from the ground up to maximize the experience of playing together.

Featuring four distinct character classes and engaging cooperative and competitive gameplay, Warface provides high quality FPS action for free. The game’s online universe will be constantly updated to offer new challenges for players; whether they’re enjoying a quick campaign in their lunch hour or delving deeper into all Warface has to offer.